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Posts tagged ‘History’

Chromomancy Update #8 and Doors

Let’s talk about doors.

A door is, simply, a movable barrier.  Usually rectangular.  Usually to prevent things from getting into somewhere.  Or out.  Like a snail uses a door to keep predators out of its shell.

Now the first doors relating to human history was in the cave age.  Say I’ve got a cave.  Say it’s winter.  Well then I probably want something to block the cold from getting into my cave.  I roll a big stone to block the cold air from getting into my cave.  And what happens?  Two things happen.  First, it is now really really dark.  But I won’t complain about the dark for very long because I am about to die of asphyxiation.

And everyone else who lives in nearby caves are like, “Yo man, after So-and-So installed the new door, I ain’t seen him.  Want to open it and see what’s up?”

And a group of people open the door to find a corpse of the first person to use a door.  And for a while, nobody really wants a door.  They are quite fearsome objects, killing people here and there.  And people didn’t even know oxygen existed(or that it was necessary for life), so instead of saying, “An unfortunate death of asphyxiation”, they say, “OMFG Doors are EVIL EVIL EVIL.  Kill all doors on sight!  NO DOORS.  BAD DOORS. EVIL!”

This idea that doors are evil had made its way into early civilizations too.  Want to contain an evil curse?  Keep it busy by giving it a door.  Archaeologists kick down the door a few thousand years later?  No more door to distract curse.  King Tut haunt you now.

So in essence, the purpose of a door is to keep evil on one side, and good on the other side.  To put it in modern terms, a door separates things.  Open a door, expect something different than what you’ve seen already, something dangerous.

One example use of a door.

Suppose you’re in a desert being chased and want to evade your chaser.  Take a door out of your pocket and plant it in the desert sand.  Go through the door and close it.  Your pursuer will then have to open the door upon reaching it.  You are to stay behind the frame, waiting in ambush.  Door opens, you ambush.  And if your chaser opts instead to walk around the door, rotate the door about yourself, keeping it between you and your chaser, forcing your chaser to go through the door to reach you.

One of the prime emotions tied to doors are fear.  Opening a door you have never seen before can be quite unnerving.  Who knows what may be hiding behind it?  A bat?  A vampire?  A vampire and a bat?  A vampire bat?  A pile of old board games?  An empty room?  Doors hide the unknown.  They conceal the evil on the other side.  Unless you are evil in which case it is concealing good.

It is no surprise, then, that the word door is found in the proverb “Do or die”.  The original phrase was “Die, door!” when the fear associated with doors begat violence.  Some people said it differently it “Door!  Die!”  This method of speaking caught on, because it was faster to say, for it lacked a comma.  Then, over time, people lost the feeling of the exclamation, and it was just “Door.  Die.”  Then, it became just a formality to say, “Do-or-die”.  This was coupled with a shift in meaning of the phrase, which because “[Do] kill the door or die”.  And now, it is a common proverb to say “Do or die”.  That is the origin of the phrase.

Doors are evil.  Kill them all.  Open door policy.

There was an old door made of wood.
Which quietly, subtly, stood.
An intruder came by,
The door gave a sigh
And said, “Dude get out of my hood.”

There was an old door made of blood.
A quiet and quite subtle stood.
An intruder came by,
The door gave a sigh
And said, “Dude get out of my mood.”

So Chromomancy Update before a third poem even worse than the second.  Well, there are levels now.

There’s also an inventory screen.  And the shrapnel is attracted to the player sometimes.  So next, there will grenades which will explode with great conviction when enemies are found nearby.  And maybe there will be more dialogue and more levels.  And level 6 will probably exist, and level 1 will no longer say below it, “DEATH BEYOND HERE”.  And maybe there will be other stuff.  Like additional pylons which do not require you to construct.

New features that weren’t here before include dialogue, combat, levels, and inventory.

Chromomancy Update #6 and Blue


Water, ice, sky.  Really really hot stars.  Ink.  The background color of the iTunes, Skype, and Open Office Icons.

Let’s limit ourselves to Earthen nature.  In fact, let’s start inland at temperate climate.  The only blue here is the sky.  Now why would you be taking the time to look at the sky?  YOU NEED TO HUNT PREY AND LIVE.  Looking at the sky just isn’t practical.  If we are on our back, it’s either because a predator just knocked us down and the sky is our last vision, and in this case, you won’t be living to tell of what the sky looks like, or it’s because you’ve got a plentiful reserve of prey because you’re a hunter/gatherer and now you’re bored to tears (oh hey, tears are also blueish).  Let’s take the latter.

You’ve got all the food you need.  Now you just want to sleep.  Turn on your back, look at the blue blue sky.  Now, let’s say an idea hits you now.  BAM.  Let’s build houses and shelter and let’s GMO the crops to make them more tasty to eat!  Whoa!  What in the world could have inspired THAT idea?  Well, since I was looking at the sky, obviously that’s what did it.  Hey!  Maybe it’s because of the color of the sky!  It’s blue!  Blue is such an awesome color!  Let’s all turn on our backs and stare at the sky like a…. like a… like that beetle we flipped on it’s back and it can’t get up!

And that is the first record in recorded history of the color blue having a creative impact on human minds.  But it didn’t stop there.  Eventually, the hunters/gatherers moved around and found themselves at a border between land and sea.  For the first time, they saw… water!  Okay, maybe they saw it a few other times at lakes and whatnot, but those were landlocked waters.  Even rivers, you could see the other side.  But imagine thinking that all water was surrounded by land, then seeing an ocean!  Your mind just turned upside down!  I thought land surrounded water!  Are you telling me water surrounds land???  Are you telling me that most of the world is uninhabitable?  Nonsense!  The world was made for people!

[Person dives into ocean]

Oh nononono I’m drowning drowning, help mehelpmehelpmehelpme!

“Wait, I’ll save you!”

[Another person dives into ocean]

Ahhhh noo, now we’re both drowning!

A few more people jumped in after, to try to save those already in.  Eventually, there were like 500 people drowning, and on the beach was a man named Poseiden.  And like the others, he too, was not too bright and he jumped in.  But then, an idea sprung in his mind to pretend he was on a bicycle (he was a little loony too).  Nonetheless, he managed to stay afloat, and was the first human to learn how to swim.  How does this relate to Blue?  I wonder who Poseiden attributed his insight to?  It certainly wasn’t the yellow-sanded beach.  Duuuude, Poseiden, how did you float on the water?  Oh, I was just staring at the Blue, and an insight hit me.  Duuuude, we should call you God of Water!  They did.

Then you’ve got the Vikings who discovered Ice(land).  And the icy place was where dead souls had to go, until they found their inner strength to locate the great dinner table of Odin.  The blue color of the ice was supposed to help bring insight.

There are many other examples in human history about how blue became associated with guidance and wisdom.  So now, that feeling is ingrained in everything.  Pen ink is blue because it helps people think.  Wordpress Publish button is blue to help me write.  Deep Blue is blue to help it play chess better.  Big Blue is blue to help is develop better computers.  Even Veins.  Veins are blue too (not really, just play along).  Veins are what the red blood cells travel across to get to their oxygen (after passing the heart, they’re sent to the lungs. Except connecting the heart and lungs are arteries, not veins, but just play along).  Veins are how the RBCs get their oxygen to function!  If they couldn’t get oxygen, we couldn’t get oxygen, and we couldn’t think.  Veins are what allow us to think!  Blue is the force of creativity and thinking and wisdom!  It an amazing color!

Now that thats over with, Chromomancy Update #6.

Starting with the video in Update #5…

1. Separate Red, Green, and Blue.

2. Allow the jets to rotate.

3. Allow the source to move.

4. Add a square to tell where the source and jets are (and give user control over movement and whether or not the jet is firing).

5. Add some blinking particles whose velocities are affected by the plasma.

6. Remove Red and Green.

7. Remove User Control.

8. Force Square to move like a circle.

9. Shoot Blue Plasma continuously.

10. Create a blinking particle every radian of movement.

11. Do a lyrics search on a song with the word Sparkle and Sky.

12. Ignore everything not from the 80s.

13. Pick song, and attach to video.

And after those simple 13 steps, we get this nice little animation:

Medical Renaissance Poems #3-6

3 Double Dactyls about some important people.


Higgedly Piggedly
Leonardo Da Vinci
Dissected the people
And made detailed drawings.

his specialization,
Improved understanding
Of organs and systems.

Higgedly Piggedly
Andreas Vesalius
He also dissected
And made discoveries

The system he studied:
His findings included
Some semilunar valves.

Higgedly Piggedly
Doctor Willy Harvey
What he wrote about was
Circulation of blood

Outright contradicted
theories made by Galen
And said all blood was one.

Medical Renaissance Poem #2

Three people were the source of this knowledge
Vinci, Vesalius, and Harvey, all fledged
In the field of anatomy.
Legal dissections, law decree
Thus, surgical procedures gained an edge.

Medical Renaissance Poem #1

This begins a set of limericks about Medicine during the Renaissance.

Once upon a time, in the Renaissance
The world was a great place of nonchalance
But disease had soon struck
And trouble ran amok
Knowledge was needed of body and sconce.

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